

You can raise and lower your sail (or sails) and tighten or loosen them in order to catch the wind. Learning to sail with the wind isn’t super easy though 5 Lives Studios has simplified things. This means you’ll be able to craft a homemade behemoth of a boat that catches the winds and shreds through the ocean with ease. Initially, you’ll only have access to a grass canoe and an oar but as Kara collects more materials and learns new recipes, you’ll gain access to sails, decks and hulls. And you can’t control the direction of the wind…that I know of.

Sailing is a much deeper, complex and rewarding experience in Windbound. Clearly the folks are 5 Lives Studios are fans of The Legend of Zelda as that legendary franchise’s DNA is all over Windbound.Īnyway, 5 Lives Studios has taken a few elements from Wind Waker and Breath of the Wild and expanded upon them. Windbound is a survival/roguelike and it looks like what you’d expect if Wind Waker and Breath of the Wild had a baby.

Shipwrecked and separated from her family, Kara has to survive by crafting, foraging, murdering animals and sailing bigger and better boats. Playing as Kara, you’ll need to sail and explore the Forbidden Islands and learn about the ancient civilisation that once called it home. Making it easier to feel positive about Windbound are the lovely visuals and intriguing concept. Small teams from my home country get a bit of special treatment especially as it can be difficult to make a splash amongst the plethora of games being made today. Coming from an indie developer based in Australia, Windbound was always going to have a special place in my heart.
